04/30/13

MMORPG Quest Design: Too Much Information

Way Too Much Quest-Text

When Players log into an MMORPG, they like to play it, not read a book. This doesn't mean that there shouldn't be a storyline in the game. But more often than not, the amount of text is way over the top. World of Warcraft limits the amount of text for a quest to 511 characters – and this is still too much. There is a reason why Twitter limits the text to even fewer characters, with obvious success. Continue reading